Projects

What we
have built.

Codex Labs · Record
Two
projects in the record

Products

One

Client builds

One

Runs on

Web, Android, desktop

Apps we built for daily life

Software we use ourselves.

Codex Labs incubates its own products: apps built and shipped by the same team that builds for clients. Available on iOS, Android, and Web.

iOS Android Web

Dream Codex

Map your inner world.

  • Voice and text dream capture
  • AI interpretation and symbols
  • Mood and lucidity insights
  • Sleep assistant and white noise
  • Calendar and trends
Explore Dream Codex
Dream Codex app screenshot showing the calendar and trends view
Dream Codex app screenshot showing insights and mood tracking
Dream Codex app screenshot showing the journal entry screen

Project record

Every build, in one place.

The same record every Codex Corp site draws on. Open a card for the brief, the build and every screen.

Product

Dream Codex

A dream journal for Android, web and desktop. Capture on waking, sleep tracking, and a picture of what recurs.

Codex Labs’ first product, and the one the group uses to prove the pipeline works end to end. Voice capture on waking, because nobody types at three in the morning. Generated imagery for each entry through Cloudflare Workers AI. Sleep tracking, streaks, and a view of the symbols that keep coming back. It runs from one codebase on Android, on the web, and as a desktop build, with Supabase behind it and the whole delivery path automated. Built and running; the public launch is still ahead of it.

Role
Founder, engineer, designer
Year
2026
Built with
React Native, Expo, Supabase, Cloudflare Workers AI
Status
Built, launching soon
labs.codexcorp.ca

Client work

Know Your Catch

An educational browser game: fish a British Columbia lake against the clock, then name each catch native or invasive.

Built for the Invasive Species Council of British Columbia to sit inside their WordPress site. A round opens with a pledge, then gives you five minutes on a lake: land a fish, say whether it is native or invasive, and the game tells you what to do with it. A Species at Risk goes straight back into the water, and every catch is written into a log book. The species are data, built to be generated from the council’s own spreadsheet. Responsive and touch-first so it works on a phone at a public event, with audio and a tutorial that does not lecture. Finished and passing its quality gate; not published yet.

Role
Design and build
Year
2026
Built with
TypeScript, Vite, Canvas, WordPress embed
Status
Built, not yet published

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